0161969e5faceebf7da95e3aec2c8570c76cf0df6b09ba02e87eea23e38b59f2

0161969e5faceebf7da95e3aec2c8570c76cf0df6b09ba02e87eea23e38b59f2
overall_rating 3.909090909090909 22

Forum thread for rhoqtdm1sp

Unregistered user “Chaser” posted:

Solid :wink:


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Unregistered user “Greenwood” posted:

For anyone looking for the missing skybox, you can find it in the deathmatch version within this zip: http://www.quaketastic.com/files/multiplayer/maps/rhoqtdm1_final.zip


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Unregistered user “Spirit” posted:

negke knows how to design fantastic combat. I had lots of fun with this. The looks are fairly crude though.


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Unregistered user “fairweather” posted:

Had a whole lot of fun with this one, there’s a real sense that Rohq really wanted to do everything he could with this layout and it shows. Solid encounters, fun traps, cute setpieces. It’s a great map.


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Well, I “won” — escaped through the exit teleport — but without finding any of the secrets and with ten of the 118 monsters still alive. Is there actually way to kill Chthons at the end?