1027dde64565a378e44e0c5dcd7a92d4fc397d2eb05a1f7da5f63ee71195ea4d

1027dde64565a378e44e0c5dcd7a92d4fc397d2eb05a1f7da5f63ee71195ea4d
overall_rating 3.666666666666667 9

Forum thread for sp1

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The last of Tony Boyer’s maps (and the only one for which he used the “Frogger” alias) is also the best. It’s still nothing special, but an enjoyable hack through a base populated by the standard enemies and a sprinkling of ogres and suchlike.

Unfortunately, Quakespasm 0.90 seems unable to make a proper saved game for this map. For some reason, instead of trying to read maps/sp.bsp when loading as saved game, it tries to read maps/by_*Frogkills:_61/_62____.bsp. No idea why.

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A fun base map. Progression is totally straightforward, but the combat is challenging without ever being unfair. The architecture and texturing are pretty good.

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