# 117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765

**URL:** <https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409>\
**Category:** Files\
**Created:** [July 25, 2013, 3:23pm UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409 "2013-07-25T15:23:52Z")\
**Posts on this page:** 17\
**Page:** 1

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**Author:** ![Shub-Niggurath](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/shub-niggurath/32/8_2.png) [@Shub-Niggurath](https://discuss.quaddicted.com/u/Shub-Niggurath)\
**Post date:** [July 25, 2013, 3:23pm UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/1 "2013-07-25T15:23:52Z")

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Forum thread for [temple2](https://www.quaddicted.com/reviews/temple2.html)

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**Author:** ![dBAudio](https://discuss.quaddicted.com/letter_avatar/dbaudio/32/5_e30499b05c07943df9b13d07c8c32459.png) [@dBAudio](https://discuss.quaddicted.com/u/dBAudio)\
**Post date:** [November 30, 2014, 8:02pm UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/2 "2014-11-30T20:02:26Z")

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fun map. a few traps and the secrets are ok. some of the combat is tough, especially at the beginning. i did think the row of rotfish and pile of spawns were corny.

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**Author:** ![Archi](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/archi/32/587_2.png) [@Archi](https://discuss.quaddicted.com/u/Archi)\
**Post date:** [August 3, 2015, 11:39am UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/3 "2015-08-03T11:39:54Z")

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[User added a rating.]

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**Author:** ![AAS](https://discuss.quaddicted.com/letter_avatar/aas/32/5_e30499b05c07943df9b13d07c8c32459.png) [@AAS](https://discuss.quaddicted.com/u/AAS)\
**Post date:** [March 4, 2016, 11:50am UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/4 "2016-03-04T11:50:03Z")

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[User added a rating.]

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**Author:** ![Cocerello](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/cocerello/32/1113_2.png) [@Cocerello](https://discuss.quaddicted.com/u/Cocerello)\
**Post date:** [July 28, 2017, 3:08pm UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/5 "2017-07-28T15:08:05Z")

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[User added a rating.]

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**Author:** ![ponoka](https://discuss.quaddicted.com/letter_avatar/ponoka/32/5_e30499b05c07943df9b13d07c8c32459.png) [@ponoka](https://discuss.quaddicted.com/u/ponoka)\
**Post date:** [April 11, 2018, 6:57pm UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/6 "2018-04-11T18:57:06Z")

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[User added a rating.]

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**Author:** ![Yuccaz](https://discuss.quaddicted.com/letter_avatar/yuccaz/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Yuccaz](https://discuss.quaddicted.com/u/Yuccaz)\
**Post date:** [August 7, 2018, 1:56pm UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/7 "2018-08-07T13:56:07Z")

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[User added a rating.]

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**Author:** ![system](https://discuss.quaddicted.com/uploads/default/original/1X/c0c0bb182addcd578ccf8bf5c3026d00793e6100.png) [@system](https://discuss.quaddicted.com/u/system)\
**Post date:** [August 15, 2018, 4:05am UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/8 "2018-08-15T04:05:42Z")

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Unregistered user “ **PeyloW** ” posted:

Downloaded and played my map 20 years later. It is nice. I remember coding QuakeC to get the thunder to work, and get the crucified zombie to lie down :).  
On the downside the initial fight is a bit too hard, and I find the push traps a tad to fast.  
Visually perfectly fine, the buttons in the cells do not stand out enough, otherwise I’m still happy with the inside. The outside canyon is crap to be honest.

All in all, I’m quite proud still.

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<div class="post-metadata">

**Author:** ![system](https://discuss.quaddicted.com/uploads/default/original/1X/c0c0bb182addcd578ccf8bf5c3026d00793e6100.png) [@system](https://discuss.quaddicted.com/u/system)\
**Post date:** [August 15, 2018, 4:05am UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/9 "2018-08-15T04:05:43Z")

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Unregistered user “ **PeyloW** ” posted:

Downloaded and played my map 20 years later. It is nice. I remember coding QuakeC to get the thunder to work, and get the crucified zombie to lie down :).  
On the downside the initial fight is a bit too hard, and I find the push traps a tad to fast.  
Visually perfectly fine, the buttons in the cells do not stand out enough, otherwise I’m still happy with the inside. The outside canyon is crap to be honest.

All in all, I’m quite proud still.

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<div class="post-metadata">

**Author:** ![system](https://discuss.quaddicted.com/uploads/default/original/1X/c0c0bb182addcd578ccf8bf5c3026d00793e6100.png) [@system](https://discuss.quaddicted.com/u/system)\
**Post date:** [August 15, 2018, 4:05am UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/10 "2018-08-15T04:05:44Z")

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Unregistered user “ **PeyloW** ” posted:

Downloaded and played my map 20 years later. It is nice. I remember coding QuakeC to get the thunder to work, and get the crucified zombie to lie down :).  
On the downside the initial fight is a bit too hard, and I find the push traps a tad to fast.  
Visually perfectly fine, the buttons in the cells do not stand out enough, otherwise I’m still happy with the inside. The outside canyon is crap to be honest.

All in all, I’m quite proud still.

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<div class="post-metadata">

**Author:** ![JMP](https://discuss.quaddicted.com/letter_avatar/jmp/32/5_e30499b05c07943df9b13d07c8c32459.png) [@JMP](https://discuss.quaddicted.com/u/JMP)\
**Post date:** [August 15, 2018, 8:32am UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/11 "2018-08-15T08:32:07Z")

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[User added a rating.]

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<div class="post-metadata">

**Author:** ![JMP](https://discuss.quaddicted.com/letter_avatar/jmp/32/5_e30499b05c07943df9b13d07c8c32459.png) [@JMP](https://discuss.quaddicted.com/u/JMP)\
**Post date:** [August 15, 2018, 8:51am UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/12 "2018-08-15T08:51:44Z")

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Welcome back to the world of Quake! I enjoyed your map a lot. I didn’t find the initial fight too difficult–there’s a fairly easy way to elude the mob of knights, so it rewards players who can think quickly. The secrets and architecture are both pretty good, although I agree that the canyon is bad compared to the rest of the map. The thunderclaps are a nice mod; they give the map a great mood.

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**Author:** ![qazzaq](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/qazzaq/32/62_2.png) [@qazzaq](https://discuss.quaddicted.com/u/qazzaq)\
**Post date:** [July 9, 2020, 1:18pm UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/13 "2020-07-09T13:18:46Z")

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[User added a rating.]

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<div class="post-metadata">

**Author:** ![iYago](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/iyago/32/920_2.png) [@iYago](https://discuss.quaddicted.com/u/iYago)\
**Post date:** [February 8, 2022, 6:13pm UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/14 "2022-02-08T18:13:21Z")

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[User added a rating.]

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<div class="post-metadata">

**Author:** ![Markie](https://discuss.quaddicted.com/letter_avatar/markie/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Markie](https://discuss.quaddicted.com/u/Markie)\
**Post date:** [July 31, 2022, 9:23pm UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/15 "2022-07-31T21:23:42Z")

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[User added a rating.]

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**Author:** ![Rotfish](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/rotfish/32/73_2.png) [@Rotfish](https://discuss.quaddicted.com/u/Rotfish)\
**Post date:** [April 6, 2025, 3:23pm UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/16 "2025-04-06T15:23:50Z")

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A singleplayer map that seems to draw inspiration from DM1. It’s an ok map, although, a bit too tight quarters. Even the outdoor area is pretty narrow. Gameplay is alright, but the initial area is pretty chaotic. Also, that hidden wall trap drove me nuts, as I always forgot about it.

Link to Nightmare 100% walkthrough: [https://youtu.be/v3arTE0ikpQ](https://youtu.be/v3arTE0ikpQ)

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**Author:** ![CoilSnake69](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/coilsnake69/32/521_2.png) [@CoilSnake69](https://discuss.quaddicted.com/u/CoilSnake69)\
**Post date:** [June 9, 2025, 4:28pm UTC](https://discuss.quaddicted.com/t/117844ed26d81c7d40e6faf45cfad4787a71b864707290b6584bfcc625637765/6409/17 "2025-06-09T16:28:35Z")

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[User added a rating.]
