1504014504e147fe88e2187dcf529058d2cbee956a595e91ddb3d9743dee02b3

1504014504e147fe88e2187dcf529058d2cbee956a595e91ddb3d9743dee02b3
overall_rating 4.5 4

Forum thread for soeskins_glquake

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How do you make a “high resolution” skin if you’re a talented programmer?

  1. Take the original skin.
  2. Blow it up with bilinear filtering.
  3. Apply a sharpening filter.
  4. Save it with compression artifacts.

I’d be pretty bummed if someone inflicted this upon my artwork. Not sure what was the point. Maybe other than the fact that it’s all power-of-two now and won’t be further mangled by an obsolete engine. Thankfully, this is not relevant today, and it wasn’t for quite some time.

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