159f1e2bbc2280c63ee7fbc39a55ab66c5e9b284ec0a13718e7f569525ceaa66

159f1e2bbc2280c63ee7fbc39a55ab66c5e9b284ec0a13718e7f569525ceaa66
overall_rating 3.392857142857143 28

Forum thread for obnejn

Nice map, Good clean construction and decent lighting–would have preferred more deep shadows but that’s personal taste. It’s a good, uncomplicated shooty fest, but also quite easy even on skill 2 because the secrets were pretty obvious. Overall worth a quick play. I would like to play a larger map from Ruin.

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[User added a rating.]

Difficulty was fine and challenging for players ~ more familiar with quake’s combat & flow. Loved the fact that enemies just kept coming and coming, which added a bit of that desperate feeling towards the player in a good way.

Felt a bit like doom level, because quoting John Romero “If you could have made in a previous game, you’re making it wrong”. And this map could have been made for doom about 85% but that is just my opinion. Though not every level for quake need to be more than needed. There wasn’t much layers or depth. Level knew what it wanted to be and worked well in that aspect, which was a very linear pipe-massacre-run.

But then again not my cup of coffee, solid 3 stars***

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Unregistered user “antic” posted:

Simple but fun. Played on normal difficulty.

Unregistered user “FredBezies” posted:

Even if on easy, there are two vores, two fiends, one shambler… Wow :slight_smile:

7 secrets, some really easy to find… Others, well :slight_smile:

A great level !

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I don’t remember ever laughing at a Quake 1 map title before. Deserves a try!

Oblivion Newton John on The Quake Grave

Hilarious name and not a bad map either! I really liked the open feeling of the map and it’s got a great look for a base map. Once the medieval enemies are introduced, they don’t feel out of place, they fit right into this dirty, grungy base. I really like the weapon presentations as well, the little squares look like a showcase for each new weapon. I was also a fan of the way the secrets were done. I like when clues are left to guide you to them as opposed to you having to just guess where they may be.

Nice work on this, I look forward to Ruin’s next map!

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[User added a rating.]

Quick, fun and playable - not bad at all!
It could be a start for something bigger - keep’em coming :slight_smile:
When playing this one - i caught myself looking around the corner like i did in THIEF :slight_smile: wish there was more :slight_smile:

[User added a rating.]

A nice super classic surprise. Hilarious map title and decent shoot monsters in a room - proceed to next room - repeat gameplay. The secrets didn’t feel like ones…more so just push a button slightly off to the side in every room. However the brushwork as stated above was clean and it was a pleasant walkabout!

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Played, rated, agree with everyone else. 'Nuff said.

[User added a rating.]

Enjoyable and very competent, but I think let down by the extreme easiness: way too much ammo, far too powerful weapons, and the easiest secrets I’ve ever seen in a Quake level. (Also, the ending is terribly anticlimactic: you walk into an area enclosed in stone walls, and … that’s it.) Still, it was uncomplicated fun while it lasted.