This is a companion discussion topic for the original entry at https://www.quaddicted.com/db/canonical/1fecd95ec0003fd9f6606d2b406db83daa8ea56f4d2ac0408fd2898431fc1556
This is a companion discussion topic for the original entry at https://www.quaddicted.com/db/canonical/1fecd95ec0003fd9f6606d2b406db83daa8ea56f4d2ac0408fd2898431fc1556
Balanced, well choreographed encounters. Lots of moving parts and fresh take on an a well established texture set. Particularly enjoyed almost being drowned by fish and the shattered glass. Great worrk!
Impeccable execution of Wizard theme, spent so much time looking at the details. Layout is very functional and monsters are well positioned. Five stars experience!
As others have said, the execution here is excellent, and the combats satisfying. I’m knocking a star off because the architecture is a bit blocky, the lighting a bit bland, and the map not especially large. But these are minor criticisms.
By the way, I only found 89 of the 97 kills (on Hard) despite doing the slaughter in the quad room. Having got four of the six secrets, I have to assume there were plenty more bad-guys hidden in the other two.