247c9aa4469bf4155c965ed9b6a1bd2829afd21b11786a6e49f85183bce3b9cd

247c9aa4469bf4155c965ed9b6a1bd2829afd21b11786a6e49f85183bce3b9cd
overall_rating 3.91304347826087 23

Forum thread for lordsofchaos

[User added a rating.]

This is a complete work of art, design is mouth watering, as with monsters and puzzles, this best map i have ever played, 5 out of 5. Same number of enemy from skill 1 to skill 3. It was like a madalorian designed it lol.

[User added a rating.]

[User added a rating.]

A phenomenal map. It’s very impressive to see something of this quality executed on a such a large scale.

The architecture is consistently detailed and interesting, and the map maintains an eerie, otherworldly atmosphere despite using a variety of textures. Speaking of atmosphere, I like the music track and think it adds to the experience.

The only complaint I have regards the progression: sometimes it’s confusing, and there’s a fair amount of backtracking required. But if that doesn’t bother you, or even if it does, this is a must-play.

Unregistered user “3 out of 5” posted:

Boring copy and paste geometry with uninspired combat.
Not worth it, 3/5.

[User added a rating.]

What a magnificent and interesting map. This reminded me of Tronyn’s In a Forest of Flesh, probably because of its size and the use of Zerstörer textures.

I share JMP’s opinion regarding the progression: I got lost more often than I’ll care to admit, especially after finding the gold key even though I had found the corresponding door early on and found myself thinking then: “OK, I should remember its location later on”. Hints would be welcome, perhaps in the form of coloured arrows like in Something Wicked This Way Comes.

Other than that, I’m looking forward to your next release. Thanks for a wonderful journey! – oh, and the ambient sounds were a nice touch too.

[User added a rating.]

[User added a rating.]

Great atmosphere and aesthetic, combat and exploration were very fun as well. I think there’s a bug though, you can access the button to destroy the wall of flesh (where the fiends are at the start), by jumping at the sloped wall at the sides, without needing to open the bars first. Still a 5/5 for me, well done!

[User added a rating.]

Pretty good. Worth a shot. Some truly great pieces of architecture, somehow wasted in a sprawling layout pretty confusing at times. Flow is just not there, as combat, pretty sparse and not very challenging. A couple of stars away from true greatness.

[User added a rating.]

I’m enjoying it, but I’ll admit I’m lost… I’ve summoned the sixth chaos lord, but cannot find him. While this one is expansive and interesting, it’s much less logical than large intricate maps like Something Wicked or the Marcher Fortress. Arrows would be a nice touch, or maybe spawn monsters that are proper breadcrumbs; after destroying the sixth chaos lord, I had to clean up a bunch of zombies, a pair of the laser-toting troopers, and an ogre, but they didn’t really “lead” me anywhere.

Okay, I swear, I looked in that room twice already… but there he was. Gah.

[User added a rating.]

[User added a rating.]

[User added a rating.]