27b270766996015a6d97aac5a7c31db879692566ecff568f2642db135ecc919a

27b270766996015a6d97aac5a7c31db879692566ecff568f2642db135ecc919a
overall_rating 4.133333333333334 30

Forum thread for maxx2

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Good little map, some cool challenges, and nice to look at too.

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Unregistered user “Myles” posted:

Ah I love runescape will definitely have to try this map.

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Nicely balanced with monster placement and ammo. The layout of the map works very well too. I recommend playing this, it is a good map! I liked the texture arrangement as well.

Great work! Look forward to seeing more maps by this author.

      Pete( Gotshun) D.

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This is very nice, especially for Maxx’s first non-speedmap. Really elegant progression and beautiful texturing, plus the way the light dims as you approach the end is genuinely disquieting. This is among my favourite small maps.

My complaints are all about the ending: first, being force-fed a megahealth is always nasty — there is no way to continue along the path without picking it up, which I never like to do when I am already on full health; second, the megahealth turns out to be gratuitous anyway, as there are only two monsters; and third, the actual end is rather sudden and anticlimatic. It would all make a lot more more sense if there was a big combat behind the gold-key door.

Still, a fine debut.

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Unregistered user “Gottschee” posted:

Very fine map and expertly crafted. Great sense of dread and progression throughout. Fantastic map.

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