39335d092f6cb62c1df8f5238a38e5e7fef5f968813cf0a5bf5d634f2d4df219

39335d092f6cb62c1df8f5238a38e5e7fef5f968813cf0a5bf5d634f2d4df219
overall_rating 2.820512820512821 13

Forum thread for navybase

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Apart from the obviously crude looks, the map’s honestly not bad. Once you get inside the base, the architecture improves some, and the combat’s pretty varied, with different monster mixes. It got quite easy towards the ending as I geared up (I found 3 secrets). but nonetheless, the fights were fun and so were exploring the map and finding the secrets.

Unregistered user “pmk” posted:

I feel this is a decent first attempt at developing a quake map by this author. The map is fun to play with plenty of secrets to discover and a varied environmental design. The combat was also enjoyable as well and was never unfair. I would recommend playing this map and give it a three out of five rating.

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With a name like Navy Base, I prepared for the worst. Invariably, maps that try to emulate real life accurately, always end up as bad Quake maps. But this was not the case, it’s a fun map.
The only faults are, perhaps, low enemy count and easy difficulty.

Link to Nightmare 100% walkthrough: https://youtu.be/35nE-Wo8dSg