3cd74c0399eb87cee9c416431ef0326db1a1a676530ff78bdbb8ea1a43a81c34

3cd74c0399eb87cee9c416431ef0326db1a1a676530ff78bdbb8ea1a43a81c34
overall_rating 3.0 15

Forum thread for spd2

[User added a rating.]

Haven’t play it, but the screenshot sure looks like Entryway.

The lift mentioned above activates once you kill a certain number of scrags – which feels rather arbitrary and is certainly not an intuitive mechanism.

This map starts off promisingly, as a nice-looking and creative remix of Doom 2’s Entryway, with Speedy’s signature aesthetic. The final section, though, looks surprisingly slapdash. Overall it feels somewhat unfinished.

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Unregistered user “spacey” posted:

Poor gameplay, i.e. too hard, especially that underwater section with lots of vores (not a fan of large underwater areas in general). The architecture was nice, though. Average at best, IMO.

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It’s ok, glad it wasn’t 1 to 1 recreation and some creativity was put into it.

Playthrough: