3f85e556e8cd13717b6205943d12896079596ccb14d7cb3f98fcf4955406e0f4

3f85e556e8cd13717b6205943d12896079596ccb14d7cb3f98fcf4955406e0f4
overall_rating 3.5 22

Forum thread for ba1_qmap

Seems like c0j studied the id maps for this one, particularly e2m2, to which I can spot a number of references. It pays off, in my opinion, producing a layout that approaches id-quality; good work on that front. The lighting lets it down for me and would be the main area to work on. I’d also like it to be more challenging. Build quality is improving, though nothing amazing.

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The author plays a bit more with features in this map - that is nice! There is still a certain lack of details, even though that is improving too.
Enjoyable map, but with some more details to break the flat walls and landscape, this could easily be visually improved.
Very nice, and a steady quality improvement from this mapper!
Please keep up the good work, and thanks for sharing!

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very id!

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Nice ID like map. I loved it.

One small suggestion, but definitely not a complaint at all. There is a window where it looks you can jump through but you can’t. Looks like an invisible clipping mask, but whatever it is, might “feel” better for the player if perhaps there is an obstacle that justifies the obstruction, like an inner frame or so?

Thanks for the map :slight_smile:

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