65e86f2be0d7e0fa58565fc9541f2e29d4550f9bd2fed817c395c7bf8550578d

65e86f2be0d7e0fa58565fc9541f2e29d4550f9bd2fed817c395c7bf8550578d
overall_rating 2.0 12

Forum thread for celscape

[User added a rating.]

EXTREMELY, annoyingly cramped. one must axe every door.

[User added a rating.]

LIke its said in the text file, don’t expect something espectacular. This is a map for just 5 minutes of a different play.

It has interesting ideas here and there, exploratory layout, but it is cramped and simply done.

[User added a rating.]

[User added a rating.]

Narrow corridors, you have to look at all the corners to not miss any openings. There’s little gun action here.

I only got 16/20 enemies and noclipped around the map to find where the last ones where but I couldn’t find them.

[User added a rating.]

[User added a rating.]

I was aware of the simple concept but was hoping for a fun 5 minute prison map. What I got was a vertically challenged 3 cell jail. I could rate it a 2 but there are too many flaws to go anything above a solid 1.

Lighting is too dark, you have to hit very small doors with the ax to open them. That is a conscious implementation and I have no idea why that seems like a good idea. Small exploration involved which is nice but the cramped…everything brings out incommodious gameplay.

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]