6a079a73a191dc69735ff7414a0678f979f30ac8fad11b92cc60b5f190421cb3

6a079a73a191dc69735ff7414a0678f979f30ac8fad11b92cc60b5f190421cb3
overall_rating 2.454545454545455 11

Forum thread for fdissens

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Urgh, not very good 1997 map. Very hard beginning and frustrating rest. Not for me but not too bad.

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Not bad for a 1997, not good either. There isn’t bugs as far as i know, so it is more playable than most 1997’s maps.

The beginning is hard due to very tight ammo, so it’s better to axe the grunts and don’t miss any backpack. Overall, lower in difficulty than ID maps, mainly due to not setting the enemies view angle on the editor and plenty of room to move in a 2D layout. Repetitive combats in a changing theme.

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Unregistered user “pmk” posted:

Very average level with plain architecture design and no coherent theme throughout the map. Plus i found the only secret while playing thought the level however it does not trigger that it is discovered. Would only give it a two out of five rating and would say it is only worth a download if you are interested in playing though under developed quake maps from 1997.

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