6c8dd1cb88c5001c47b48d71f47d5896b635b7d886a774232f6b127f0b6d34ae

6c8dd1cb88c5001c47b48d71f47d5896b635b7d886a774232f6b127f0b6d34ae
overall_rating 3.607142857142857 28

Forum thread for brendy1

[User added a rating.]

[User added a rating.]

This is actually quite nice.

A interesting way with doors to segment the map, and guide the progress. Here and there, quite interesting mapping details, unfortunately with some bland areas in between.

The real weakness in this map is the lighting. With a more moody and precise lighting, this map could really shine.

All in all: Good.

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

Easy peasy combat, easily breakable flow, confusing progression. Boxy rooms, too few details. Kinda nice for a first effort.
Seeds are there for great things.

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

It may not look like much by the shot, nor does it feature the best visuals this side of 2000s; but I think it is more promising than most of the ‘first attempts’ in the archives. Spacious but guided, it is fun to explore around as the map gradually opens up to its full size.

[User added a rating.]

[User added a rating.]