756c3e3e7fc16dd64452cc7f875fd1f6982bd9d965723b817d346d0e9cb22a12

756c3e3e7fc16dd64452cc7f875fd1f6982bd9d965723b817d346d0e9cb22a12
overall_rating 2.307692307692307 13

Forum thread for jdungeon

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Quite short and simple. Beware that ammo is badly placed, so you can get to 0 at the begining and have to run past knights depending on your path choices, and have nothing to shoot at after getting most of ammo.

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I’d actually be tempted to rate this map 1/5, because it’s incredibly boxy and bland. A good portion of the map consists of an extremely simple corridor. The central room in the screenshot is the only room with some attempt at interesting architecture, so that’s its saving grace.

Apart from the bland looks, the gameplay itself is functional (provided you choose the right path at the start. I did, so I didn’t know of the problem Cocerello mentioned).

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