7b9a1c82d77a7ebdc4f55ee758e7cc493f521df87772bb7c6eccc8037a41d8fa

7b9a1c82d77a7ebdc4f55ee758e7cc493f521df87772bb7c6eccc8037a41d8fa
overall_rating 4.715909090909091 88

Forum thread for dwellv1p2

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An excellent episode. First of all, it’s great to have a third episode for the Copper mod, a mod for which my appreciation is deepening the more I play it. This is probably the best of the three to my taste (though all of them are great). It’s definitely more consistent between maps in terms of style compared to Realm of the Lost (which would have near-AD levels of detail in one map followed by something closer to id) and also has a clear narrative with its Egyptian ruin theme that gradually becomes more fleshy and otherworldly, with the last couple of maps being messy hellish void levels. It also gets pretty hard toward the end but I’m not complaining. Great stuff, and the promise of three more episodes to follow is exciting.

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Unregistered user “Ryewee” posted:

“nine medium to large Egyptian-themed levels including a start map” There appears to be no start map. -game dwell does nothing. I can access each map individually d1m1 etc but not base map.