b34226b81be95bffaae3c219988ca209c76e23d1d070d559b32985ad60cda4c9

b34226b81be95bffaae3c219988ca209c76e23d1d070d559b32985ad60cda4c9
overall_rating 4.185185185185185 27

Forum thread for bod

Unregistered user “Quaker” posted:

Not all that detailed but it should have rating excellent.

Unregistered user “hkBattousai” posted:

This map is awesome! Why did the editor rated it just “nice”? It should have had 5-stars.

Played on nightmare. 5/8 secrets. 314/318 monsters.

I won’t comment on the remake part, i haven’t played Blade of darkness.

The map is big, both in size and lenght, with a good gameplay like the one in kinn_bastion, with the flaws that the monster spawning is weird and simple sometimes, with some monsters appearing just in your face at close combat distance and others in places where they can’t hit you. Difficulty is nice (around ID maps) but varies a lot. The map is overloaded in ammo and armor (if you find the secrets) but lacks some health packs sometimes. Architecture and brushwork are nice, The layout is interesting, and made to give the option of an alternate route. Secrets are fine, but a bit simple in 2 cases.

Resuming: a good map to play for an hour of good entertainment, but it has ways to go to get to Kinn maps level.

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i loved this map. i thought the gameplay was intense for the most part, yet i was able to keep myself alive. usually i’m dog meat! ammo was almost too plentiful, even for me. overall a really fun map!

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You can quibble with technical aspects of this map – the brushwork is a bit crude in places, and some of the architecture doesn’t make a whole lot of sense. But it’s an enormous about of FUN – much more fun than some technically far superior maps. I played it on Normal Skill (just because I forgot the +skill on the command-line) but actually I’m happy with how that worked out. It felt much more like tearing a swathe through the hordes of evil than I think it would have done on a higher difficulty. I particularly enjoyed the penultimate big combat, with the spawning waves of death-knights, scrags, ogres and shamblers. So this is a 5/5 from me.

By the way, has anyone figure out how to get the rocket launcher at the very start? I assume there must BE a way, it would be too cruel to just leave it there as a tease.

Unregistered user “spy” posted:

By the way, has anyone figure out how to get the rocket launcher at the very start? I assume there must BE a way, it would be too cruel to just leave it there as a tease.

There’s no chance to grab RL
as far as i know, sorry

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Awesome huge, bloody ambushs and somewhat very nice to look at.
5 stars!

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Having now played this three times on different difficulties, I can say: it’s a great level. Just a whole lot of unsophisticated fun cutting through swathes of enemies and exploring a big, complex area.

There are two separate ways to go at the beginning, and they join up about a third of the way through, so unless you make a strictly unnecessary trip back to the start at some point, you’ll miss a quarter of the game.

(I still haven’t found a way to get the rocket-launcher, BTW., I’ve come close with grenade-jumping off the nearby rocks, but not close enough.)