cd087d3daaed79d08a130404ead0699fec3969adcdbe69ff258e15f399ce1153

cd087d3daaed79d08a130404ead0699fec3969adcdbe69ff258e15f399ce1153
overall_rating 1.902597402597403 22

Forum thread for altus2

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Pretty much exactly what the editor’s description says. Not great, but perfectly playable. There are three rather well-hidden secrets that are nonetheless not impossible to find, and at least one of them provides a very useful item that makes a real difference to how the map plays out. The very steep upwards route can be a little finicky and frustrating, but overall the map provides a few minutes of decent --if not exactly memorable-- fun.

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I found out it’s Latin for Noble Death… or maybe Tapioca Pudding, I don’t know. Watch me play it here: Altus Mors on The Quake Grave

Hey ArrrCee, since you seem to share my affinity for lower-rated maps, I’m curious to read your take on Nozza’s Palace. I seem to be the only person who does not think it is terrible.

I really do like playing these old or lower rated maps and trying to figure out what people were going for with their ideas. And some times just finding a crazy map where you’re playing and wondering, “HUH!?” is just great. I’ll give Nozza’s Palace a look soon. =)

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Unregistered user “Dymitry” posted:

Given the design of the level, the title is probably meant to be taken literally: “high death”.

For some reason, I would have assumed this was a weak 2000s speedmap rather than a 1996 level.

Two of the secrets are easy to find, one is of the “shoot a random spot in the middle of a large drab wall” kind.

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Maybe it’s the fact that I haven’t played vertical maps for a while that made this map kind of a refreshing experience. The gameplay’s quite good, in my opinion.

Item balance is alright, but due to the verticality, which obstructed my vision (and my reckless playing), I kept wasting healthkits by accidentally picking them up. The map’s lava lamps, which were kinda cool, also damaged me, which was uncalled for. T_T

The secrets were pretty nice and useful, but as Dymitry mentioned, the third secret was lame.

I’d kinda like to rate this thing 3/5, but because of the above mentioned secret and poor brush and texture work I guess I’ll go with 2/5.

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