# d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6

**URL:** <https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157>\
**Category:** Files\
**Created:** [March 21, 2021, 8:32am UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157 "2021-03-21T08:32:46Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Yuccaz](https://discuss.quaddicted.com/letter_avatar/yuccaz/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Yuccaz](https://discuss.quaddicted.com/u/Yuccaz)\
**Post date:** [March 22, 2021, 9:04pm UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/21 "2021-03-22T21:04:09Z")

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[User added a rating.]

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**Author:** ![Markie](https://discuss.quaddicted.com/letter_avatar/markie/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Markie](https://discuss.quaddicted.com/u/Markie)\
**Post date:** [March 23, 2021, 11:15am UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/22 "2021-03-23T11:15:21Z")

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[User added a rating.]

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**Author:** ![system](https://discuss.quaddicted.com/uploads/default/original/1X/c0c0bb182addcd578ccf8bf5c3026d00793e6100.png) [@system](https://discuss.quaddicted.com/u/system)\
**Post date:** [March 23, 2021, 3:20pm UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/23 "2021-03-23T15:20:29Z")

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Unregistered user “ **I Like Quake** ” posted:

Alright, so here’s a fix by _seven_ :

[http://shub-hub.com/files/mods\_singleplayer/NailgunNailPosition.zip](http://shub-hub.com/files/mods_singleplayer/NailgunNailPosition.zip).

On closer examination it seems that PUN (and generally AD and COPPER) have only a partial fix: if you shoot the Nail Gun looking up you can still see the nails coming out from the sides.

The link above offers a complete fix.

Put the progs.dat in a game folder and run it as a mod or overwrite the original progs.dat in the ID1 pak to have the fix all around (in all game folders that use the original ID1 Nail Gun and not a modified version, like AD or COPPER).

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**Author:** ![system](https://discuss.quaddicted.com/uploads/default/original/1X/c0c0bb182addcd578ccf8bf5c3026d00793e6100.png) [@system](https://discuss.quaddicted.com/u/system)\
**Post date:** [March 23, 2021, 6:26pm UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/24 "2021-03-23T18:26:31Z")

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Unregistered user “ **I Like Quake** ” posted:

Note: If a game folder has a progs.dat of its own the fix might not take effect.

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**Author:** ![system](https://discuss.quaddicted.com/uploads/default/original/1X/c0c0bb182addcd578ccf8bf5c3026d00793e6100.png) [@system](https://discuss.quaddicted.com/u/system)\
**Post date:** [March 23, 2021, 8:49pm UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/25 "2021-03-23T20:49:50Z")

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Unregistered user “ **Andrew** ” posted:

Damn it’s cool but hard even on medium difficulty!  
Amazing work!  
But it always annoys me when mobs calmly walk under water. In Dark places this can be fixed and mobs die in slime and lava. I don’t remember about the water.

10/10

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**Author:** ![Gioyo3aa](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/gioyo3aa/32/949_2.png) [@Gioyo3aa](https://discuss.quaddicted.com/u/Gioyo3aa)\
**Post date:** [March 24, 2021, 9:20am UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/26 "2021-03-24T09:20:54Z")

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[User added a rating.]

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**Author:** ![Gioyo3aa](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/gioyo3aa/32/949_2.png) [@Gioyo3aa](https://discuss.quaddicted.com/u/Gioyo3aa)\
**Post date:** [March 24, 2021, 11:59am UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/27 "2021-03-24T11:59:57Z")

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Tackling this map pack after the demanding Torrent of Impurities was kind of relaxing. For once, I even gave Copper’s Nightmare mode a try (and it was easy to find, so I thought: “Why not?”). Some parts were tough but most of the time an easier way out of difficult fights was available, most notably that moving platform over the void in the last map.

The atmosphere in those maps was also great. Maybe a bit more fog in places would have added to the general feeling. If I had to nitpick, I’d complain about the lack of a boss fight. But more importantly, this simply means that time went by so quickly playing those maps that the end felt very abrupt. I hope there’s more coming our way – well, I know there is, and I do hope you submit your abandoned work to the scrap thread over at func.

Thanks a lot for this mini-episode!

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**Author:** ![Lane\_Powell](https://discuss.quaddicted.com/letter_avatar/lane_powell/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Lane\_Powell](https://discuss.quaddicted.com/u/Lane_Powell)\
**Post date:** [March 26, 2021, 10:02pm UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/28 "2021-03-26T22:02:54Z")

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[User added a rating.]

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**Author:** ![antidote](https://discuss.quaddicted.com/letter_avatar/antidote/32/5_e30499b05c07943df9b13d07c8c32459.png) [@antidote](https://discuss.quaddicted.com/u/antidote)\
**Post date:** [March 29, 2021, 1:09am UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/29 "2021-03-29T01:09:42Z")

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[User added a rating.]

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**Author:** ![AAS](https://discuss.quaddicted.com/letter_avatar/aas/32/5_e30499b05c07943df9b13d07c8c32459.png) [@AAS](https://discuss.quaddicted.com/u/AAS)\
**Post date:** [March 30, 2021, 4:50pm UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/30 "2021-03-30T16:50:07Z")

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[User added a rating.]

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**Author:** ![arkngt](https://discuss.quaddicted.com/letter_avatar/arkngt/32/5_e30499b05c07943df9b13d07c8c32459.png) [@arkngt](https://discuss.quaddicted.com/u/arkngt)\
**Post date:** [March 31, 2021, 8:22pm UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/31 "2021-03-31T20:22:18Z")

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[User added a rating.]

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**Author:** ![The\_Pirate](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/the_pirate/32/951_2.png) [@The\_Pirate](https://discuss.quaddicted.com/u/The_Pirate)\
**Post date:** [April 1, 2021, 9:14am UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/32 "2021-04-01T09:14:34Z")

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[User added a rating.]

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**Author:** ![The\_Pirate](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/the_pirate/32/951_2.png) [@The\_Pirate](https://discuss.quaddicted.com/u/The_Pirate)\
**Post date:** [April 1, 2021, 9:16am UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/33 "2021-04-01T09:16:05Z")

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A series of beautiful, well-made maps.  
I really enjoyed these! 🙂

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**Author:** ![Kleerofski](https://discuss.quaddicted.com/letter_avatar/kleerofski/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Kleerofski](https://discuss.quaddicted.com/u/Kleerofski)\
**Post date:** [April 2, 2021, 12:12am UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/34 "2021-04-02T00:12:36Z")

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[User added a rating.]

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**Author:** ![h3xx](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/h3xx/32/1003_2.png) [@h3xx](https://discuss.quaddicted.com/u/h3xx)\
**Post date:** [April 2, 2021, 2:53am UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/35 "2021-04-02T02:53:40Z")

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**Author:** ![alekswithak](https://discuss.quaddicted.com/letter_avatar/alekswithak/32/5_e30499b05c07943df9b13d07c8c32459.png) [@alekswithak](https://discuss.quaddicted.com/u/alekswithak)\
**Post date:** [April 2, 2021, 4:40am UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/36 "2021-04-02T04:40:02Z")

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[User added a rating.]

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**Author:** ![alekswithak](https://discuss.quaddicted.com/letter_avatar/alekswithak/32/5_e30499b05c07943df9b13d07c8c32459.png) [@alekswithak](https://discuss.quaddicted.com/u/alekswithak)\
**Post date:** [April 2, 2021, 4:40am UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/37 "2021-04-02T04:40:19Z")

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this was really good. i like Juz.

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**Author:** ![Agentflit](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/agentflit/32/824_2.png) [@Agentflit](https://discuss.quaddicted.com/u/Agentflit)\
**Post date:** [April 2, 2021, 6:24am UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/38 "2021-04-02T06:24:12Z")

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Fantastic, fantastic, fantastic. Everything I’d like to say has already been said. These maps are MEATY.

Also I agree with Gioyo3aa that this pack was the perfect palate cleanser after Torrent of Impurities.

Easy 10/10 the whole way through, and in fact this might be my favorite copper pack yet!

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**Author:** ![Agentflit](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/agentflit/32/824_2.png) [@Agentflit](https://discuss.quaddicted.com/u/Agentflit)\
**Post date:** [April 2, 2021, 6:24am UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/39 "2021-04-02T06:24:16Z")

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[User added a rating.]

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**Author:** ![Zothique](https://discuss.quaddicted.com/letter_avatar/zothique/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Zothique](https://discuss.quaddicted.com/u/Zothique)\
**Post date:** [April 3, 2021, 10:13pm UTC](https://discuss.quaddicted.com/t/d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6/7157/40 "2021-04-03T22:13:55Z")

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