# Dawn of the Machine, another new episode by MachineGames (plus historic artifacts!)

**URL:** <https://discuss.quaddicted.com/t/dawn-of-the-machine-another-new-episode-by-machinegames-plus-historic-artifacts/8285>\
**Category:** News\
**Created:** [August 7, 2026, 7:21am UTC](https://discuss.quaddicted.com/t/dawn-of-the-machine-another-new-episode-by-machinegames-plus-historic-artifacts/8285 "2026-08-07T07:21:28Z")\
**Posts on this page:** 7\
**Page:** 1

<div class="post-metadata">

**Author:** ![Spirit](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/spirit/32/6_2.png) [@Spirit](https://discuss.quaddicted.com/u/Spirit)\
**Post date:** [August 7, 2026, 7:21am UTC](https://discuss.quaddicted.com/t/dawn-of-the-machine-another-new-episode-by-machinegames-plus-historic-artifacts/8285/1 "2026-08-07T07:21:28Z")

</div>

> **[MachineGames and id Software celebrate Quake™’s 30th Anniversary with a...](https://slayersclub.bethesda.net/en-EU/news/quake-dawn-of-the-machine-available-now)**
>
> Dawn of the Machine expands the genre-defining FPS as a free update – play today!

[![](https://discuss.quaddicted.com/uploads/default/original/2X/2/229643fe67b57680c043749dae23a56608e85be2.jpeg "Quake: Dawn of the Machine — Launch Trailer") ](https://www.youtube.com/watch?v=2Uf4PcgE8gA)

And a making-of:

> **[Behind the Scenes: Making Dawn of the Machine for Quake™](https://slayersclub.bethesda.net/en-US/news/quake-dawn-of-the-machine-behind-the-scenes)**
>
> Celebrating Quake™’s 30th Anniversary, Andrew Yoder from MachineGames shares a special look at how a new Quake episode is crafted.

This release also includes an "id Vault" with historic artifacts! 🥳

And there was a livestream _Quake “Dawn of the Machine” | 30 Years w/ John Romero + Marty Stratton & MachineGames_:

[![](https://discuss.quaddicted.com/uploads/default/original/2X/c/c3123ed8a880f549d756ffc9a7ad8673c59f0960.jpeg "Quake “Dawn of the Machine” | 30 Years w/ John Romero + Marty Stratton & MachineGames") ](https://www.youtube.com/watch?v=AjrLz30fEZc)

---

<div class="post-metadata">

**Author:** ![Rotfish](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/rotfish/32/73_2.png) [@Rotfish](https://discuss.quaddicted.com/u/Rotfish)\
**Post date:** [August 7, 2026, 10:53pm UTC](https://discuss.quaddicted.com/t/dawn-of-the-machine-another-new-episode-by-machinegames-plus-historic-artifacts/8285/2 "2026-08-07T22:53:27Z")

</div>

These giant, sprawling maps, with hundreds of enemies and dozens of secrets are not perfectly attuned to my preferences. But I certainly can't say no to more official Quake. Always a blast to get a new episode. Good stuff.

---

<div class="post-metadata">

**Author:** ![CarvedInFlesh](https://discuss.quaddicted.com/letter_avatar/carvedinflesh/32/5_e30499b05c07943df9b13d07c8c32459.png) [@CarvedInFlesh](https://discuss.quaddicted.com/u/CarvedInFlesh)\
**Post date:** [August 12, 2026, 11:22pm UTC](https://discuss.quaddicted.com/t/dawn-of-the-machine-another-new-episode-by-machinegames-plus-historic-artifacts/8285/3 "2026-08-12T23:22:18Z")

</div>

I'm waiting for GOG to update their delivery of quake enhanced, so far nothing.

---

<div class="post-metadata">

**Author:** ![Andrew](https://discuss.quaddicted.com/letter_avatar/andrew/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Andrew](https://discuss.quaddicted.com/u/Andrew)\
**Post date:** [September 1, 2026, 6:21pm UTC](https://discuss.quaddicted.com/t/dawn-of-the-machine-another-new-episode-by-machinegames-plus-historic-artifacts/8285/4 "2026-09-01T18:21:28Z")

</div>

Is there any fix for MG3 so that on vkQ and QSS engines the text is displayed correctly, like for the previous MG1 add-on?

---

<div class="post-metadata">

**Author:** ![Mopey\_bloke](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/mopey_bloke/32/49_2.png) [@Mopey\_bloke](https://discuss.quaddicted.com/u/Mopey_bloke)\
**Post date:** [September 4, 2026, 3:02pm UTC](https://discuss.quaddicted.com/t/dawn-of-the-machine-another-new-episode-by-machinegames-plus-historic-artifacts/8285/5 "2026-09-04T15:02:36Z")

</div>

If you're still looking for it, just download the latest release and use the newest version of all files (including id1 where all the text lives now).

---

<div class="post-metadata">

**Author:** ![GoodGaiety](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/goodgaiety/32/1155_2.png) [@GoodGaiety](https://discuss.quaddicted.com/u/GoodGaiety)\
**Post date:** [September 14, 2026, 11:36am UTC](https://discuss.quaddicted.com/t/dawn-of-the-machine-another-new-episode-by-machinegames-plus-historic-artifacts/8285/6 "2026-09-14T11:36:55Z")

</div>

After playing through the whole thing, it was a bit of a let-down. What was up with the character depicted in the statues? We never even saw her (let alone fought her, which I was looking forward to!), instead it was Cthon...again. Oh, well, beggars can't be choosers.

---

<div class="post-metadata">

**Author:** ![CarvedInFlesh](https://discuss.quaddicted.com/letter_avatar/carvedinflesh/32/5_e30499b05c07943df9b13d07c8c32459.png) [@CarvedInFlesh](https://discuss.quaddicted.com/u/CarvedInFlesh)\
**Post date:** [September 16, 2026, 9:09pm UTC](https://discuss.quaddicted.com/t/dawn-of-the-machine-another-new-episode-by-machinegames-plus-historic-artifacts/8285/7 "2026-09-16T21:09:31Z")

</div>

Ah finally GOG updated quake enhanced.
