f19af7b3fd83817d3b4262d733fc9e460c104852bbeb5535489383103a7b5385

f19af7b3fd83817d3b4262d733fc9e460c104852bbeb5535489383103a7b5385
overall_rating 4.117647058823529 17

Forum thread for e2m10glq

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MH merged this with the original E2M6 map a while ago already. You can download it here (even with LIT file for colored lighting): http://www.mediafire.com/download/b6oocqconu70zxv/e2m6-full.zip - I am rating this as a part of the merged release, and as such, it is fantastic. The ending of E2M5 finally makes a lot more sense since it ends in a cave which is logically continued here. It’s maybe about 2-3 minutes of additional gameplay compared to what you know from the original map already, but once you have played it, you won’t want go back to the version that was released back in 1996. Thanks a lot to John Romero for making this available, and thanks to the Quake comm for using this material to recreate E2M6 John wanted it to be played!

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Unregistered user “Vasya shkolnik” posted:

Thanks for merging, but how can I start wuthout any weapon?

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Unregistered user “Rufus Dufus” posted:

Play up to E2M5 normally, take a note of what health, armor, weapons and ammo you ended with

Enter the console (` button)
Type SV_CHEATS 1
Restart game by typing MAP E2M6
Enter console again
Type GIVE 2, then GIVE 3 and so on until you have all the weapons you had at the end of E2M5
Type GIVE SHELLS 100 (or however many you had)
Same for NAILS, ROCKETS, CELLS, HEALTH and ARMOR.

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This has been repurposed in (https://www.quaddicted.com/reviews/contract.html “Contract Revoked”).

(one day I’ll remember how Markdown works here)

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