f2797a5b221bd89ee688b1a2bcfed282c2ab90c05104892f20c203ebc6acc4aa

f2797a5b221bd89ee688b1a2bcfed282c2ab90c05104892f20c203ebc6acc4aa
overall_rating 3.666666666666667 30

Forum thread for mars_e0m1

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Unregistered user “PJA” posted:

This map is a nightmare 800 odd kills on skill 3, this map cannot be completed, in anyway or form.Its the toughest quake map ever,just getting down to the bottom of path at start, is a major achievment.Other grumble is, its like theres a earthquake all the time, so ground and walls dont stop shaking.The broken wooden stairs part, even the terminator would die lol.

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Unregistered user “PJA” posted:

ohhh i almost forgot the ending part, in or around a circle open building,dont even bother, your f–king dead before you take your 1st breath.But at same time its that bloody hard, you keep going back to play it, even if you know your dead in 1 min time lol lol

Unregistered user “PJA” posted:

One more advice, save every 5 - 10 seconds thats how hard this game is, im not joking, the enemy are pouring out everywhere, im talking high end enemy, not just the normal gruntz.

Despite all the problems getting through this one on hard difficulty, it was still really cool and creative in some of its locations. Really impressive for the first level created too.

Some of the issues: Not being able to get NG early. Broken staircase climb is ridiculous without finding the secret quad for it. Some of the knight hordes are pointless gibbing. Lavaclimb is a bit too long to be enjoyable. Map isn’t vised if I’m not mistaken, correct me if I’m wrong.

What I liked about the map is that when you just let loose and go nuts against the horde fights it can lead into some really cool action where you just delete hundreds of monsters in 1 minute. Visuals are really cool too in some of the locations.

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A pretty good effort for a first map. Even though it uses 95% stock textures, it has this titular nighmarish atmosphere going for it. With 790 enemies on skill 2 though, it is way too crowded for its own good. It gets tedious quick.

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Played on skill 1. Not perfect but I thought it was pretty cool. I like maps that don’t fuck around. I hope the author continues to make maps with this level of style.

Not sure what Mazu means about not being able to get to the nailgun early, as I got it in the second “room.” And yes, this level is crazy hard.

Solomoriah, I mean it is like an unmarked secret. I looked for it quite a bit and didn’t find it. Proceeded to get SNG and go through rest of the map without obtaining regular NG.

At the start where teleport to get Mega is a secret, but the NG is not. Does not make much sense to hide only NG in the map in a secret like place.

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