f873352030dd77d168eda900e98aae0c403b57e98252014ba2b28eebc896b4d6

f873352030dd77d168eda900e98aae0c403b57e98252014ba2b28eebc896b4d6
overall_rating 3.409937888198758 23

Forum thread for museum

[User added a rating.]

“particularly” – D’oh!

[User added a rating.]

3 minus for me, but it all comes out as 3 :slight_smile:

It’s a nice idea, but the execution is very uninspired.

a unique idea, executed pretty well for 1996, i think. i liked the artwork. a little cramped for my taste, but worth a try.

3 plus for me.

[User added a rating.]

[User added a rating.]

WOW. It was awesome. Although, hiding key in one of boxes is just unfair >_<

Museum on The Quake Grave

I ramble a bit at the end of the video about this map, but I can sum it up by just saying that with a bit more spacing and a bit more polish with textures used, this map could’ve been pretty awesome!

That’s not to say it’s not already a good map, it’s good. It’s just that the map feels very cramped. The first half of it that takes place in the museum lobby and then the rooms with paintings (which are pretty funny btw) just feels claustrophobic. When you progress to after this section though, the map opens up a little and does some really fun things and the enemy placement then becomes a little more understandable.

It’s a strange flowing map and it was really close to greatness but just didn’t quite make it. However, it’s still worth playing to see the paintings in the museum and some of the cool ideas Steve had towards the middle of the map.

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

I enjoyed this map quite a bit! Although the decoration in the museum was definitely sparse and poorly lit, it made up for it with some neat custom textures and pictures. The challenge was fairly decent on hard difficulty. I’m not a big fan of hiding the silver key, but I found it before I became frustrated. Most of the secrets were obvious although a few were clever, and I stumbled upon one completely by accident. The final boss fight was a bit grating but then I figured out I was doing it wrong, so I couldn’t fully blame the author. All-in-all a fun map that is thematically unique and worth giving a look.

[User added a rating.]

I quite liked this map! I liked the polish put on the library, for example, with some individually brushed books. The cramped space probably bothered the fiends more than it did me, which was not much.

A few unpolished things stuck out for me: I accidentally found the silver key, but had I not found it, it could very well have become quite a frustrating task. Also, due to an apparent oversight with a floor button, the end boss can actually be beaten pretty quickly.

Earlier I mentioned how I liked the polish in the actual museum part, but the middle part past the silver door was less polished in my opinion. Maybe more spacious, but I guess it just made it more apparent that the walls were mostly just green marble. I guess it did change the gameplay and combat, so there was some nice variation in the map.

I’d still definitely recommend trying out this map!

[User added a rating.]

[User added a rating.]

[User added a rating.]