# Mod Play\_Q\_rev.14.1 by Ash1980 (18.04.25) for QSS+vkQ

**URL:** <https://discuss.quaddicted.com/t/mod-play-q-rev-14-1-by-ash1980-18-04-25-for-qss-vkq/7973>\
**Category:** Quake\
**Created:** [March 13, 2025, 3:43pm UTC](https://discuss.quaddicted.com/t/mod-play-q-rev-14-1-by-ash1980-18-04-25-for-qss-vkq/7973 "2025-03-13T15:43:15Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Andrew](https://discuss.quaddicted.com/letter_avatar/andrew/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Andrew](https://discuss.quaddicted.com/u/Andrew)\
**Post date:** [March 13, 2025, 3:43pm UTC](https://discuss.quaddicted.com/t/mod-play-q-rev-14-1-by-ash1980-18-04-25-for-qss-vkq/7973/1 "2025-03-13T15:43:15Z")

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The mod has been updated to version 14.1. The archive also contains the source files.

> **[Mod Play\_Q\_rev.14.1 by Ash1980 (18.04.25) for QSS+vkQ](https://www.slipseer.com/index.php?threads%2Fmod-play_q_rev-14-1-by-ash1980-18-04-25-for-qss-vkq.646%2F)**
>
> Modification "Play\_Q revision 14.1" of 18.04.25 (based on the mod "TribalFX ver.01U")
> (the mod works stably on the "QSS 0.96.0", "vkQuake 1.32.1" engines and higher)
> 
> WARNING:
> \- In newer versions of the engine «QSS» (0.96.0 and higher) there are...

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**Author:** ![Vanisch](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/vanisch/32/1268_2.png) [@Vanisch](https://discuss.quaddicted.com/u/Vanisch)\
**Post date:** [January 2, 2026, 2:18am UTC](https://discuss.quaddicted.com/t/mod-play-q-rev-14-1-by-ash1980-18-04-25-for-qss-vkq/7973/2 "2026-01-02T02:18:30Z")

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Absolutely fantastic, I hope there's more to come. Since I really like AD, this mod has turned out very well for me so far.

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**Author:** ![Andrew](https://discuss.quaddicted.com/letter_avatar/andrew/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Andrew](https://discuss.quaddicted.com/u/Andrew)\
**Post date:** [April 30, 2026, 7:12pm UTC](https://discuss.quaddicted.com/t/mod-play-q-rev-14-1-by-ash1980-18-04-25-for-qss-vkq/7973/3 "2026-04-30T19:12:55Z")

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The mod version has been updated and expanded to several engines.:

> [@Mod "Play\_Q\_14.2" for QSS+vkQ and "Play\_Q\_Rem\_1.0" for QRem2021](https://discuss.quaddicted.com/t/mod-play-q-14-2-for-qss-vkq-and-play-q-rem-1-0-for-qrem2021/8229):
>
> Changes in version "Play\_Q\_14.2": (A list of all changes and additions is located inside the archive in a text file.) the ability to tear corpses into pieces has been activated for all types of weapons; - the shadows of monsters' projectiles have been removed from the code; - minor changes have been made to the code, and some errors have been removed during file compilation; - some music tracks have been replaced; - now triggers are activated even if there are keys in the inventory (this …

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**Author:** ![huanlopan](https://discuss.quaddicted.com/letter_avatar/huanlopan/32/5_e30499b05c07943df9b13d07c8c32459.png) [@huanlopan](https://discuss.quaddicted.com/u/huanlopan)\
**Post date:** [May 2, 2026, 1:40pm UTC](https://discuss.quaddicted.com/t/mod-play-q-rev-14-1-by-ash1980-18-04-25-for-qss-vkq/7973/4 "2026-05-02T13:40:32Z")

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No Ironwail support? Tried running and it wouldn't work.

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**Author:** ![Andrew](https://discuss.quaddicted.com/letter_avatar/andrew/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Andrew](https://discuss.quaddicted.com/u/Andrew)\
**Post date:** [May 3, 2026, 4:33pm UTC](https://discuss.quaddicted.com/t/mod-play-q-rev-14-1-by-ash1980-18-04-25-for-qss-vkq/7973/5 "2026-05-03T16:33:33Z")

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Unfortunately, the Ironwail engine does not support additional particles, unlike QSS and vkQ.

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**Author:** ![Angelloproduct](https://discuss.quaddicted.com/letter_avatar/angelloproduct/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Angelloproduct](https://discuss.quaddicted.com/u/Angelloproduct)\
**Post date:** [August 22, 2026, 10:59pm UTC](https://discuss.quaddicted.com/t/mod-play-q-rev-14-1-by-ash1980-18-04-25-for-qss-vkq/7973/6 "2026-08-22T22:59:03Z")

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not sure if you happen to still have those quake kex model files since 2024 which was the last time I saw them, and now they're gone according to the forum and the google drive links. Any update on it or its been lost since then? Any additional info would be appreciated. Your work inspired me to release this [https://www.moddb.com/mods/quake-remastered-models-extended-quake-rme](https://www.moddb.com/mods/quake-remastered-models-extended-quake-rme)

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**Author:** ![Andrew](https://discuss.quaddicted.com/letter_avatar/andrew/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Andrew](https://discuss.quaddicted.com/u/Andrew)\
**Post date:** [August 23, 2026, 6:58pm UTC](https://discuss.quaddicted.com/t/mod-play-q-rev-14-1-by-ash1980-18-04-25-for-qss-vkq/7973/7 "2026-08-23T18:58:21Z")

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You’re doing great! Look here. I updated the mod version. I have limited Google Drive space, so I only keep the essentials there. If you can’t find something, let me know—I have everything on my home computer.

> [@Mod "Play\_Q\_14.2" for QSS+vkQ and "Play\_Q\_Rem\_1.0" for QRem2021](https://discuss.quaddicted.com/t/mod-play-q-14-2-for-qss-vkq-and-play-q-rem-1-0-for-qrem2021/8229):
>
> Changes in version "Play\_Q\_14.2": (A list of all changes and additions is located inside the archive in a text file.) the ability to tear corpses into pieces has been activated for all types of weapons; - the shadows of monsters' projectiles have been removed from the code; - minor changes have been made to the code, and some errors have been removed during file compilation; - some music tracks have been replaced; - now triggers are activated even if there are keys in the inventory (this …
