QuakeForge 0.6.0 released!

Just in time for the 12th anniversary of the release of the Quake source code, I’m happy to announce the release of QuakeForge 0.6.0.


Most of the improvements from 0.5 (and especially 0.3) are behind the scenes. Unfortunately, there seems to be breakage on various platforms to which I have little or no access (eg, Windows), but I figured that if I wait until everything’s fixed, 0.6.0 will never come out.

With this, I can focus on more user visible changes (glsl, CSQC etc).

Happy birthday, GPL Quake. Merry Christmas, Quake fans.