QuakeForge 0.6.1 released!

Thanks to Spirit’s patient help with testing and Spike’s heckl^Wfinding some vital information faster than I could, OSS sound has been fixed. It still has some flakiness in getting it going, but that can be worked around by setting cvars (mostly snd_rate to 48000 for modern cards).

http://quakeforge.net/
http://quakeforge.net/files.php
http://quakeforge.net/doxygen/
http://quakeforge.net/doxygen/cmdcvarlist.html