# Question about Quake Enhanced Weapons

**URL:** <https://discuss.quaddicted.com/t/question-about-quake-enhanced-weapons/2950>\
**Category:** Quake\
**Created:** [March 7, 2022, 3:20pm UTC](https://discuss.quaddicted.com/t/question-about-quake-enhanced-weapons/2950 "2022-03-07T15:20:38Z")\
**Posts on this page:** 8\
**Page:** 1

<div class="post-metadata">

**Author:** ![Guest1](https://discuss.quaddicted.com/letter_avatar/guest1/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Guest1](https://discuss.quaddicted.com/u/Guest1)\
**Post date:** [March 7, 2022, 3:20pm UTC](https://discuss.quaddicted.com/t/question-about-quake-enhanced-weapons/2950/1 "2022-03-07T15:20:38Z")

</div>

Hello, i have some questions about porting Quake Enhanced weapons to Original Quake.  
My pc is old and it’s not 32-bit and i can’t run Quake Enhanced on it.  
But my question is : Is there a way to port Quake Enhanced weapons to Original Quake???  
If you know, guide me please!  
Thanks!

---

<div class="post-metadata">

**Author:** ![Andrew](https://discuss.quaddicted.com/letter_avatar/andrew/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Andrew](https://discuss.quaddicted.com/u/Andrew)\
**Post date:** [March 7, 2022, 7:40pm UTC](https://discuss.quaddicted.com/t/question-about-quake-enhanced-weapons/2950/2 "2022-03-07T19:40:04Z")

</div>

Take it from here, everything here is converted from Q2021:  
[https://www.quaddicted.com/forum/viewtopic.php?id=1017](https://www.quaddicted.com/forum/viewtopic.php?id=1017)

---

<div class="post-metadata">

**Author:** ![Guest1](https://discuss.quaddicted.com/letter_avatar/guest1/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Guest1](https://discuss.quaddicted.com/u/Guest1)\
**Post date:** [March 9, 2022, 9:44am UTC](https://discuss.quaddicted.com/t/question-about-quake-enhanced-weapons/2950/3 "2022-03-09T09:44:07Z")

</div>

[quote=Andrew]Take it from here, everything here is converted from Q2021:  
[https://www.quaddicted.com/forum/viewtopic.php?id=1017[/quote]](https://www.quaddicted.com/forum/viewtopic.php?id=1017%5B/quote%5D)  
This has quake enhanced weapons??  
I want quake enhanced weappons dude

---

<div class="post-metadata">

**Author:** ![Guest1](https://discuss.quaddicted.com/letter_avatar/guest1/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Guest1](https://discuss.quaddicted.com/u/Guest1)\
**Post date:** [March 9, 2022, 10:23am UTC](https://discuss.quaddicted.com/t/question-about-quake-enhanced-weapons/2950/4 "2022-03-09T10:23:38Z")

</div>

[quote=Andrew]Take it from here, everything here is converted from Q2021:  
[https://www.quaddicted.com/forum/viewtopic.php?id=1017[/quote]](https://www.quaddicted.com/forum/viewtopic.php?id=1017%5B/quote%5D)  
Hey dude, i can’t install it.  
How to install this?

---

<div class="post-metadata">

**Author:** ![Andrew](https://discuss.quaddicted.com/letter_avatar/andrew/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Andrew](https://discuss.quaddicted.com/u/Andrew)\
**Post date:** [March 9, 2022, 2:56pm UTC](https://discuss.quaddicted.com/t/question-about-quake-enhanced-weapons/2950/5 "2022-03-09T14:56:28Z")

</div>

Nothing needs to be installed. Save the archive on your computer, open it and just copy the “progs” folder from the “MDL for ID1” folder to your game folder, something like this should turn out.“…\quakespasm\_spiked\_win64\ID1\progs”. This folder contains all models in MDL format from Quake Enhanced. If you only need weapons that are in the player’s hands, then you only need to copy files starting with the letter “v” (for example, “v\_nail.mdl”).

---

<div class="post-metadata">

**Author:** ![Jugador](https://discuss.quaddicted.com/letter_avatar/jugador/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Jugador](https://discuss.quaddicted.com/u/Jugador)\
**Post date:** [July 30, 2023, 2:02am UTC](https://discuss.quaddicted.com/t/question-about-quake-enhanced-weapons/2950/6 "2023-07-30T02:02:40Z")

</div>

Hi, Andrew, I’m playing Dimension of the Machine on QuakeSpasm and would like to use the new models from Quake Enhanced. I copied the progs folder, as you said, but I’m still seeing the old models. How can I get QuakeSpasm to show the new models? (I can’t use the default executable from Quake Enhanced because it doesn’t run smoothly on my computer. I’ve noticed that QuakeSpasm looks just as good, except for the models. I really want to experience the new ones.)

---

<div class="post-metadata">

**Author:** ![Jugador](https://discuss.quaddicted.com/letter_avatar/jugador/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Jugador](https://discuss.quaddicted.com/u/Jugador)\
**Post date:** [July 30, 2023, 2:07am UTC](https://discuss.quaddicted.com/t/question-about-quake-enhanced-weapons/2950/7 "2023-07-30T02:07:53Z")

</div>

Oh, wait, you mean it only works with QuakeSpasm Spiked, right? Never mind then. Just tried with Spiked and it works perfectly. Yay!

---

<div class="post-metadata">

**Author:** ![Jugador](https://discuss.quaddicted.com/letter_avatar/jugador/32/5_e30499b05c07943df9b13d07c8c32459.png) [@Jugador](https://discuss.quaddicted.com/u/Jugador)\
**Post date:** [July 30, 2023, 2:17am UTC](https://discuss.quaddicted.com/t/question-about-quake-enhanced-weapons/2950/8 "2023-07-30T02:17:40Z")

</div>

Great work, btw. Thanks for doing this!
