# Slipgate Classic Beta 0.2: Quake Episode 1 rebuilt on the Half-Life engine

**URL:** <https://discuss.quaddicted.com/t/slipgate-classic-beta-0-2-quake-episode-1-rebuilt-on-the-half-life-engine/8321>\
**Category:** Quake\
**Created:** [October 15, 2026, 12:12pm UTC](https://discuss.quaddicted.com/t/slipgate-classic-beta-0-2-quake-episode-1-rebuilt-on-the-half-life-engine/8321 "2026-10-15T12:12:52Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![slipgateclassic](https://discuss.quaddicted.com/letter_avatar/slipgateclassic/32/5_e30499b05c07943df9b13d07c8c32459.png) [@slipgateclassic](https://discuss.quaddicted.com/u/slipgateclassic)\
**Post date:** [October 15, 2026, 12:12pm UTC](https://discuss.quaddicted.com/t/slipgate-classic-beta-0-2-quake-episode-1-rebuilt-on-the-half-life-engine/8321/1 "2026-10-15T12:12:52Z")

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Slipgate Classic Beta 0.2 is out! We've rebuilt the full first episode of Quake on the Half-Life engine, and now you can play it with friends.

Highlights:

- All of Quake Episode 1, start map through E1M8, rebuilt on GoldSrc with reworked Quake-dark lighting
- New Game mode setting: Single player, Co-op and Deathmatch, fully separate
- New co-op: start together, exit together, and carry weapons, ammo, armor and health between maps like Quake
- New bots for co-op and deathmatch, with names, models and colors that stick between maps and skill from Easy to Nightmare
- Quake monsters chase, face and attack at Quake speeds, and only appear on Quake's skill levels
- Each level has its own Nine Inch Nails Quake soundtrack track, remastered with no crackle
- Quake's original sounds for doors, lifts, teleporters, water and every monster
- Mouse fixed: raw mouse look works like regular Half-Life
- In-game menu (F by default) now has a working cursor, and closing it no longer fires your weapon
- LEVEL COMPLETE stats card, frags for monster kills, and a "Thanks for Playing" card at the end of the episode

Requires Half-Life and Deathmatch Classic (Steam). Owning Quake is recommended. Unzip SlipgateClassic\_Beta0.2.zip (162 MB) into your Half-Life folder so you get Half-Life\SGClassic.  
Start Game is the full Quake 1 experience. For Select Level, set Game mode first; leave Exits on Normal for co-op.

GameBanana: [https://gamebanana.com/mods/726451](https://gamebanana.com/mods/726451)  
Gameplay: [https://youtu.be/8B18RGLl\_8c](https://youtu.be/8B18RGLl_8c)  
Full changelog: [https://gamebanana.com/updates/463457](https://gamebanana.com/updates/463457)

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**Author:** ![slipgateclassic](https://discuss.quaddicted.com/letter_avatar/slipgateclassic/32/5_e30499b05c07943df9b13d07c8c32459.png) [@slipgateclassic](https://discuss.quaddicted.com/u/slipgateclassic)\
**Post date:** [October 19, 2026, 5:56am UTC](https://discuss.quaddicted.com/t/slipgate-classic-beta-0-2-quake-episode-1-rebuilt-on-the-half-life-engine/8321/2 "2026-10-19T05:56:12Z")

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Slipgate Classic Beta 1.0 is out: the full 32-map build (Quake content and NIN music included, DLL build p121).

ModDB: [https://www.moddb.com/mods/slipgate-classic/downloads/slipgate-classic-beta-10](https://www.moddb.com/mods/slipgate-classic/downloads/slipgate-classic-beta-10)  
GameBanana: [https://gamebanana.com/mods/726451](https://gamebanana.com/mods/726451)

Requires Half-Life and Deathmatch Classic on Steam. Quake is NOT required: everything is in the zip, so there are no Quake files to copy.

Install:

1. Extract the zip into ...\steamapps\common\Half-Life\ so you end up with Half-Life\SGClassic\. Or run SGClassic\install\_full.bat, which finds Half-Life for you.
2. Restart Steam and launch Slipgate Classic from your library.

Full: SlipgateClassic\_Beta1.0\_full.zip (206,996,881 bytes)

Features: co-op with bots (they teleport near you if far), bot difficulty levels, random deathmatch spawns, lava and slime damage, friendly fire works (console only: set mp\_friendlyfire 1 in the console, no menu option), Create Game dialog.

Known issues: lava fix needs confirmation.  
Please report bugs here or on the ModDB, GameBanana or Reddit threads.

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**Author:** ![Spirit](https://discuss.quaddicted.com/user_avatar/discuss.quaddicted.com/spirit/32/6_2.png) [@Spirit](https://discuss.quaddicted.com/u/Spirit)\
**Post date:** [October 19, 2026, 10:57am UTC](https://discuss.quaddicted.com/t/slipgate-classic-beta-0-2-quake-episode-1-rebuilt-on-the-half-life-engine/8321/3 "2026-10-19T10:57:09Z")

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> Quake content and NIN music included

AKA copyright violation or is this used from the user's existing Quake installation?
