Hello all. First time posting here.
I recently have been drawn back into Quake very heavily, have been streaming some (with plans to do Quake streams regularly), and am looking for some guidance.
I’ve been playing the game recently with Darkplaces because I liked all of the extra lighting effects it can produce and so on. However I am not so much into high res textures or new models (like is seen with Quake Epsilon). I’ve been working on pulling together all kinds of extra quake content setting it all up to run with the classic music in Darkplaces buuuuuuuut as I work on all of this and am getting up to speed on things, it seems Darkplaces isn’t kept up to date anymore, has some issues, and most importantly wont play nice with newer content like AD (which I am really looking forward to digging my teeth into).
So I am going to move over to Quakespasm. Seems to be the right choice based on what I see people discussing using the most in threads here. What I am looking to do is anything I can to preserve blocky pixelated textures but also have any enhanced dynamic lighting and particle effects that I can get.
I have figured out some commands that are taking things in the right direction. I am just looking to you gurus on any advice about other commands I am missing that would help. So far I just have these 2:
There may not be any other commands and I may be at my limit as to how some things can be tweaked within QS and that is totally okay.
Outside of that any recommendations on content that is a must play?
I currently have the following:
Mission Pack 1
Mission Pack 2
Mission Pack 3
XMen … lol
Something Wicked This Way Comes (Streamed this Sunday morning and it kicked so much ass!!)
I know there are a lot of map jams and stuff like that I definitely need to add … there are just so many I don’t know where to start!!
Thanks in advance!
Found this in a previous thread and will investigate it aswell!
If you download the version of QS from here:
You’ll find 2 versions of the executable. If you use the SPIKE version, you’ll get hi res particle effects which is maybe what you’ve seen. There’s also a command to switch no weather effects in Sepulcher but I can’t remember it off the top of my head. It’s in the readme files that come with the above download. :)[/quote]
So I ran the above Spike version of QS and I really like the stuff it adds to AD. Some nice touches with the effects. I also found a lighting mod for the original 4 episodes that spruces the lighting up some. More glow around lights and such nothing major.
I have run into some problems however. I have found sometimes my movement speed will glitch and suddenly the game is treating run speed as if it was the walk speed and if I hold shift I am moving at an all new speed that feels significantly faster than Doom lol. In AD where the shotgun fires actual projectiles I was able to outrun the projectiles lol There were some other weird behaviors I noticed aswell. Elevators seemed to stutter as they go up and down and I think I am randomly getting hung on stairs. Could this be due to the fact I uped the framecap from 72 to 144fps? I know high fps breaks a lot of older games but I am really spoiled by 144hz/144fps lol
I have also run into some issues with some content like MP2 not loading properly, but I don’t have any log to post and want to troubleshoot to ensure I am just not dealing with corrupted files / bad install or something first.