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Can’t Stop Me Now on The Quake Grave
I like a good base map every now and again, and this one is decent but I think that while the fights were good (especially the fight right before the end) that there could’ve been more variety in the enemies used. I know that some authors don’t like to mix the monsters between the 2 themes in Quake but I say find a way to mix them together vary it up! Nice work, looking forward to your next one!
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I love old-school id-style maps like this. The grenade launcher secret was particularly cool.
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This map deserves a bit more that what it got. The level design and progression, not to mention the interconnectedness and very well planned secrets are superb. Bravo to the author.
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