[User added a rating.]
[User added a rating.]
[User added a rating.]
A weird one yeah. I appreciate the inventiveness. Maybe a bit too much on the wacky/chaotic side to make progress extra-rewarding, but there was enough revisiting and criss-crossing paths to keep the routefinding interesting.
It did seem like a good circlejump was required at one point to proceed (to get to the nailgun in the screenshot here) … maybe I was wrong of course, but I sure looked around a lot for the “correct path”.
Ammo was sparse on skill 2 which encouraged me to just run past the monsters in several spots. Ended the map with 27/54 kills.
[User added a rating.]
It’s a well constructed map, plenty of detail and some nice encounters. However, it is a bit too cryptic and confusing to navigate. There are buttons where you don’t really expect them, that leave you in the dark when pressed.
Link to Nightmare 100% walkthrough: https://youtu.be/KbySLfltXd4
Overall an interesting and fun map. Many mini puzzles that involve jumping. The room with a nailgun is revisited a few time.
some hints:
-need to make a far box to box jump to get super shotgun
-there’s a critical button under a ‘spring board’ above the water
-can get nailgun early by using a small wall step to jump over a pole in the hallway
-can make a ramp jump to get up onto a ledge
-can fall onto woodwork to get a box of ammo you can’t jump up to