1aa0c5ea6daeb397dfd4efec5d51f5bf7ba0157ece416d3b8bbb02bfc4ad69c1

1aa0c5ea6daeb397dfd4efec5d51f5bf7ba0157ece416d3b8bbb02bfc4ad69c1
overall_rating 2.664502164502164 22

[User added a rating.]

The base map was ok, mowing through base enemies with a shotgun is always satisfying.

The medieval map was a delight. First time I sawl an castle entrance rising through the water, neat touch. The traps could be a little more easier to spot, the caged shamblers were a real pain.

I liked that the map changing, like connecting wind tunnels, made a diference, a little different from the “press a button to open this door”.

Good map, probably some new ideas for the time.

[User added a rating.]

Actually fairly enjoyable, mainly due to the weird traps in the second level.

[User added a rating.]

[User added a rating.]

[User added a rating.]

Nice maps ,except got stuck in wind tube that leads to red armor at base map.

[User added a rating.]

Short base map that with a wind tunnel issue. You get stuck on one of the wind tunnels and thus can’t finish the map, unless you use noclip or do a bit of sequence breaking earlier on. Apart from that, the gameplay isn’t very fun. Too many grunts hitscanning you.
mbb7.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/Tal4d3mT-HA
mbb7.bsp - Link to Nightmare level completion with sequence break: https://youtu.be/N6PUwNOLKF8

Also a short map. A bit starved for ammo, if doing a shotgun start, but can be alleviated by making use of the traps. The rising building, from the water, is pretty neat.
bast.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/XUEMFYHkz84

Overall, enjoyable maps.