47eaa933454de75073185592a2c1c990bdf9f3a01d46b39cdbe3036a39e84abd

47eaa933454de75073185592a2c1c990bdf9f3a01d46b39cdbe3036a39e84abd
overall_rating 4.177083333333333 18

Got stuck at the yellow armor room on the first map. Welp.

It’s a decent map. I like the concept of slowly opening the exit, kind of like an inferior version of martim6.zip. Good length, plenty of enemies, serviceable architecture and details. But doesn’t cross the threshold to great. Surprisingly, doesn’t make use of the expansions rotating brushes, but some of the enemies, items and entities are present.
cryo1.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/rQB3LaStIxs

A good map. Like the previous one, it has a pretty good length, decent architecture and detail. Some rooms are a bit cramped, but not too bad. It makes decent use of the expansion entities.
cryo2.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/brXy3mf70Y8

Overall, an enjoyable couple of maps that, if played, wont feel like a waste of time.