532add796ceed4ba2cfd573351715f3a9af158ae9e21262bed005c5eaa6d7ec2

532add796ceed4ba2cfd573351715f3a9af158ae9e21262bed005c5eaa6d7ec2
overall_rating 3.095238095238095 21

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Completely frustrating. Being trapped between a lot of monsters, including Mother Spiders in a small room without any way to avoid the attacks ruined the entire map.

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Finished it in about 100 minutes. Quite literally a memorable experience. An interesting exercise in minimalism, physical scale aside.

Unregistered user “Ninja” posted:

Killed 430 out of 532, im totally stuck, after 65 min going to every room,umpteen times, back tracking a zillion times, trying to look for any secret, any hidden switch, bla bla bla, all enemy are dead, im just walking around empty corridors and rooms,secret corridors ive had enough, im better off walking into a room full of covid people. At least then i know whats going to happen.


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Unregistered user “h3xx” posted:

@Ninja - Coming out of the water hole where you’re backtracking from the grotto where the door slowly reveals a vore called Shalrath, take a left up the stairs to the bloody demon face, do a 180 and go thru the hallway with the fluorescent lights and the 2 square lava grates in the floor, take a right and go all the way across the long lava grate, then turn right and go toward the bloody demon face at the end of the hall.


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Unregistered user “h3xx” posted:

Things I liked: Level felt really polished and well-designed, plenty of ammo, plenty of challenge, secrets were tough without being too difficult to find.

Things I disliked: Battles felt same-y after a while; maze had me spinning my wheels a couple of times.

I thought the cramped style added to challenge: Choosing the wrong weapon for a battle would get you killed fast. I blew myself up underwater because I used the grenade launcher on a rotfish that ambushed me! I liked how it upped the challenge by forcing you to use the grenade launcher instead of the shotgun due to a lack of shotgun ammo early on.

The difficulty and the fact there were monsters around every corner had me playing paranoid, tossing grenades around every single corner. When there are monsters around every corner, it’s no longer a surprise to see them.

Could have used better conveyance about where to go. I got stuck for 20 minutes at around 435 kills when I couldn’t figure out where to go. Ended up backtracking to the beginning of the level before I noclipped to figure out where I needed to go.

First run stats: Time: 96:04 Secrets: 11/13 Kills: 515/538


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Combat is frustrating because of enemies being shoved up your butt too constantly ,but not too unfair. At least author had decency to place a lot of health, armor and ammo all around that helped me to beat map on first try.

Brush work is nice ,map layout is slightly confusing. Took around 1.5 hour. Pretty long. 3/5 i guess ,map itself is impressive ,i can see that author put lot of effort into this map ,would gave it more ,but all vore that stuck in my bottom telling me to do otherwise.

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