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I liked playing this map but I generally agree with the criticisms, except the one about its difficulty. I’m more of a slow-paced methodical player than the run’n’gun type, so I guess your playing style may be a factor in your experience. It’s also extremely linear compared to the first in the series. Still great fun to watch fiends commit suicide by void, though.
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I had difficulty obtaining the silver runekey from the first two fiends; they tend to kill themselves leaping into the void, making the map incompletable. I didn’t like that aspect.
I tried this map with QuakeSpasmSpiked and also with DarkPlaces + Quake1.5 mod.
Rushing ahead and grabbing the super nailgun then the quad then killing everything seems like a good strategy.
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