98758f1a71555e3126bd515a4b69976452a7cddb7fb5ce614b8402fc7a025d48

98758f1a71555e3126bd515a4b69976452a7cddb7fb5ce614b8402fc7a025d48
overall_rating 1.519138755980861 22

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Some maps are ugly. Some maps are incoherent.
Some maps are cruel.

Unfortunately, this map is all three.

After a couple of failed attempts, I was able to get through it (see demo) and it has an exit, so it’s not the worst map I have ever played, but it’s a mess.

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Very, very ugly map. A complete mish mash of randomness.
But there is some flow under all that.

Link to Nightmare 100% walkthrough: https://youtu.be/ioj0_7LdZl4

An OK map. Moderately interesting layout.

hints:
-shoot dark cylinder in middle of room w/3 teleporters to open up the Shambler room.(when lit it has computer textures)
-in hallway from shambler teleporter: keep shooting ‘good thinking’ button to tenderize your next meal!
-after getting yellow key there is a button to the left in a small room, this rises an elevator that at first can’t be seen. (be sure to pick the ‘right’ teleporter, which isn’t the ‘right’ elevator :slight_smile:
-quickly get out of Dodge after getting the blue key!

Not noclip friendly. It’s one of those maps that is encased in an outer shell of outward facing textures making exploring outside of the map with noclip impossible.