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Very simple, single room start map.
dig.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/gD0Hr8xb7Jg
I like this map. A mix of outdoor areas, graveyard, cave, crypt and wooden house. Some of the rooms have that cozy Quake feeling.
The custom enemies are a decent addition. The tomb teleport and house door are neat details. The hydraulic machine looks particularly good.
dig1.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/2rtNBUZqVbU
This map features two different paths that are almost completely independent from each other. If you take one, you will be unable to take the other. Both routes will lead to the same map, dig3.bsp. Despite being an interesting concept, it tickles my completionist brain the wrong way.
There is plenty of custom content, explosion "shooters", a death pit that pulls you in, a low gravity room and a remote camera activation mechanic that requires a custom keybind.
Both routes are pretty short, but worth a look.
dig2.bsp (Old way) - Link to Nightmare 100% walkthrough: https://youtu.be/AuvgCjzfs0E
dig2.bsp (New way) - Link to Nightmare 100% walkthrough: https://youtu.be/n55bJ_Q7dDc
Super short map. Revisits the house from dig1.bsp. You kill 8 enemies and are done.
dig3.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/sya3kWFpLmI
Overall, this has interesting stuff in it. Quite a lot of custom content, entities and textures, for such a short episode.
Sadly, it feels too short for it to have any staying power. With the exception of dig1, they all end pretty quickly.
Still worth a look.