[User added a rating.]
This is a really nice vanilla Base map! The construction is quite good & the gameplay gets more challenging as it progresses.
The only thing I would suggest is to bump up the gamma to .8 because it’s rather dark in a lot of areas; however, it’s probably one of Trinca’s better lit maps (a common critique of his other work is dull lighting). Oh, I’d probably change the “shoot the computer” text to “shoot the computer’s keyboard” in the one room; however, that could’ve been a judgment call, due to the limitations of center print.
I think I’ll play this with my Alkaline mod one day, since the reskins would probably compliment it nicely.
Unregistered user “Thedboy” posted:
The quad damage secret can be reached by shooting a red button in the slime, just underneath and to the side of the sliding doors.
Old-school in the best sense: proper pre-Quoth, pre-AD, pre-Alkaline carnage, with a superb blend of different kinds of combat: some sniping, some hunting, some hordes. My only problem came when I was told to shoot “the computer” in order to progress, and could not find the computer. I shot a dozen of 'em, and nothing happened. In the end, I had to noclip
through that door, which really broke immersion. Otherwise, excellent, with fine monster selection and placement.