Totally missed that this was a news submission, sorry!
Holy crap, welcome back Baker! <3
Totally missed that this was a news submission, sorry!
Holy crap, welcome back Baker! <3
Totally fine Spirit, I missed that there was a engine section! (Or was that added very recently)
jakub1 and others here have been giving me high quality beta testing.
If you and dumptruck weren’t still around, I may have decided to do something non Quake like with Godot 4 or something.
Glad to see you back, Baker! As a huge fan of the original software renderer looks, Mark V Winquake has been one of my favourite ports! But ever since the days of Tenebrae, I’ve also liked the “HD Quake” looks, as well. So, I’m looking forward to giving Zircon a try. The fact that you’ve made the menus work with Windows scaling is such a life-saver. The broken menus kinda ruined Darkplaces for me.
@Esrael, thanks!
Tne next version is going to be enjoyable.