e0a66606d653af0b133edb69384a7b6c4ce7b2a2c9af261460fb8f09734f70e8

e0a66606d653af0b133edb69384a7b6c4ce7b2a2c9af261460fb8f09734f70e8
overall_rating 3.931034482758621 29

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Gosh, this one was so fun. Tons of room to maneuver around the monsters, and the soundtrack sets the tone perfectly. Very cathartic.

Yeah, I always appreciate custom music & it’s a good match here. Kind of on the upbeat/go-get-em side of things but still ominous and not too intrusive.

I didn’t click with the first map much, it was fine, but pretty boxy and it feels like it railroads the player along.

(Actually it’s a good choice to package this as a three-map sequence, because having a relatively simple intro map is not a bad thing.)

Second map really turned that around! Some nice use of more complicated shapes and paths. Even almost (but not quite) a few too many paths opening up at once, in some spots; works out fine for a small map though. The second map really looks like “lessons learned” compared to the first. It was a lot of fun.

The third one is obviously an homage to the Palace of Hate – even without checking the readme :slight_smile: – but it branches out and starts doing its own thing as it goes along. Very strong finish!

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Very enjoyable mini-episode. I might have liked a bigger fight after the last gold key. Shout to ComfyByTheFire for bringing this to my attention.

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Very fun run and gun short episode with cool map layouts and progression. I had played final map of this earlier in co-op and it was a blast too! Great episode for co-op.

First map had a sneaky circle jump that allows you to skip like 20 monsters and the whole silver key path.

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Maps with simple yet fun design. Also I really dig the soundtrack used here! Recommended

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I really, really enjoyed this. The custom music is superb. A very high 4+