06c39be7886934d4d94d517de0a8428525cc0d436a7ec91ba142ece3fdae3cdc

06c39be7886934d4d94d517de0a8428525cc0d436a7ec91ba142ece3fdae3cdc
overall_rating 4.379310344827586 29

Forum thread for jjj2

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Unregistered user “No One” posted:

Can this be played with Copper Quake?

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No, mods in Quake are exclusive and cannot be stacked. This is already using the Alkaline mod for jump boots.

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One of the best jams available ever since. I don’t know why but I am in the mood for longer maps and this particular jam offers A LOT of such. DragonsForLunch 30 mins / Greenwood 30 mins / Omni 30 mins / Ish 60 mins / GW_X9 60 mins / Mazu 75 mins / Juzley 90 mins. My personal favs are Mazu’s, Juzley’s & DragonsForLunch’s. Subjectively! All in all this jam goes for 5000 out of 5. Really cool one. Recommended to all

Unregistered user “No One” posted:

Crap, I don’t think I can play anything without Copper anymore. Bummer.

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I only played Mazu’s map so far, thrilling as expected. It is way more reasonable than his SMEJ Jam monstrosity. Secrets are claimed to be mandatory in Hard / Nightmare, but I only found 15/37 of them and I’m about a hundred kills short, so I expect large hidden areas remain to be found.

It’s nice to read that this jam features many large maps, I’ll get to them following Alex Ros’ suggestions.

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Unregistered user “Vasya shkolnik” posted:

Ish skill selection map looks incomplete - after high lift there is a strfnge ledge without anything. And there is a very high jump to skill3 terminal. Looks like there must be second boots after lift?

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Juzley’s map is brilliant. But I can’t find that damn 50th board…

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