102f261556b879e84b7ca876abff456ffa81aae6f3223a09aae6a21614d9d2a3

102f261556b879e84b7ca876abff456ffa81aae6f3223a09aae6a21614d9d2a3
overall_rating 3.75 12

Forum thread for twelve

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High spoilers ahead.

It starts well, with the urge to go fast because you don’t know how tight the timer will be. Good secrets placement: the red armor in the red pool was a delight when associated with the rush.

But when you get the lightning gun and ordered to evacuate and, like every curious person, you decide to stay there is a looooong waiting to do. There could be a event trigger like “well, you want to stay? Then we gather the gun from your corpse” and makes the reinforcement countdown go to 1 minute.

And after I beat the reinforcements, there was no exit. Although I saw a ship while fighting some of the last monsters.

Would rate a 5 if the waiting wasn’t so long. The abscente of an exit it’s okay for me, I chose to stay anyways.
Hahahahahah

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nice. just a little more quake fun