1161330e98e4a189c2b2a31de316f755ee9d3971c815f67a97f98b6258bd8647

1161330e98e4a189c2b2a31de316f755ee9d3971c815f67a97f98b6258bd8647
overall_rating 3.962962962962963 27

Forum thread for actaltrz

Unregistered user “Drew” posted:

Totally worth a download. A tough map, which pulls its theme off quite well - had me running on low health and ammo frequently, but I never died. Not nearly as amazing as Tyrann’s next map, but definitely worth spending time in.

Unregistered user “Fr3n” posted:

when Tyrann was a baby, he filled his diapers with iD maps.

That is one dark screenshot :smiley:

147/147 3/5. Fun map, indeed, it places base monsters quite well. Brushwork is good for its time. It has maybe too many corridors, but each one of them has its own personality.

The only downside is some combats where you get hit for sure, but that don’t kill you if you played well till that part.

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Wonderful, well-designed level from the early days. Prison break in Quake style with lots of Rottweilers, Grunts and Enforcers. You won’t be disappointed! [Personal tip: Use WinMHColour to create a LIT file with colored lighting for this - the result is very good and improves the interior visuals of the base massively, especially where you find these red lamps mounted to the walls.]

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Unregistered user “44activa” posted:

Cool map!
It has some sort of bugs that forces you to repeat a lot of times certain areas because you may fall down where you don’t want to fall… also some ‘‘not-so-intuitive’’ places. But overall it’s a cool experience. Nice structure, pretty challenging.

Congrats!

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No soundtrack, and apparently follows the “hide all the weapons” school of thinking which meant I had to beat it with only my SG/SSG. Thankfully that was quite easy on skill 1 so I’m more disappointed than annoyed.