12daa6efad4287376b450014509b1c31a9147113d4e2ec407a03b5c577b061d6

12daa6efad4287376b450014509b1c31a9147113d4e2ec407a03b5c577b061d6
overall_rating 4.660714285714286 112

Unregistered user “mappy” posted:

utterly brilliant - great work!

Video with commentary

Unregistered user “LeopolD” posted:

Masterpiece!

Definitely the best Quake map I have played in years! I have played the map several times by now and have explored some of the different routes, and each time it feels like a new map. The layout and gameplay are absolutely outstanding.

[User added a rating.]

Incredible release! This is the level of experience that you buy quake to play. I could write pages about all the ways this map just gets it right. The best thing about it is the sense of place. The church is my favorite, with its vaulted ceilings and flying buttresses. New level designers will study this to get better.

[User added a rating.]

Huge battles in a huge medieval town, which is my least preferred theme in quake yet I still loved playing and exploring it

[User added a rating.]

Mustplay? Mark if so!

[User added a rating.]

Unregistered user “Qmaster” posted:

Wow. This how you breath new life into classic. This is oldschool redefined. This is epic.

Of the greats: Contract Revoked, Beyond Belief, Chapters, Red 777, Red Slammer, Plumbers Don’t Wear Ties…, The Marcher Fortress, In The Shadows, Breakfast at Twilight, and now this sits with these in my Top 10 Singleplayer Quake Maps of All Time. (well, at least the most memorable sorry to others)

Congratulations on creating yet another map for me to emulate.

WOW!!

[User added a rating.]

Most likely the best standalone map release Quake has seen in 2013 - if not ever actually, as far as I am concerned. It’s just THAT good! Sock’s creative output in that year was amazing, with Midnight Stalker, Backsteingotik, The Ivory Tower and finally this, the icing on the cake. What to say? It’s a flawless castle, as credible as it can possibly get. Architecture is superb, lighting is just perfect, gameplay is smooth and rewarding. I think it’s the first time I have ever seen a secret area as huge as one of those you find here - a complete courtyard with a well, trees and everything. Insane! Even after the final battle, you don’t have to leave yet - and you shouldn’t, since the castle opens up then and allows you to explore everything (more) peacefully. And there is a lot of exploration to do, with no less than ten secrets which can take you quite some time to figure out (I only found five during my first playthrough which took me 30 minutes). More of this, please!

[User added a rating.]

Unregistered user “delor” posted:

…looks promising

[User added a rating.]

Outstanding work as usual from Sock.

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[User added a rating.]