14272f4ef5bf9cd0e769ba30d9d1c280434711509908f9040fe63256886d51de

14272f4ef5bf9cd0e769ba30d9d1c280434711509908f9040fe63256886d51de
overall_rating 3.157894736842105 19

Forum thread for dethcrch

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Funny that Juha’s third map would look much boxier than his first… It’s also awfully symmetrical. At least it’s longer, less cramped and there’s also two secrets this time.

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Unregistered user “pmk” posted:

This is another great map release by this level designer and probably his best work so far. It is has great architecture and brush work and the way he has created this map matches the dark moody atmosphere of the original quake levels. It also is his first map that contains secrets for the player to discover. I would recommend playing this map and give it a three out of five rating.

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The left hand side as you progress is identical to the right hand side. I don’t know if this was a deliberate design decision, but its very noticeable and struck me as odd.

The visuals are OK but the gameplay was too straightforward. There is also a skill selection map, but there really isn’t much value in using that.

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It’s not that bad, in my opinion. I rather liked it.

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