152db76fa2af981c5e4dbd823681f0431c9635df5156171e0e9ed5efea8e4b4f

152db76fa2af981c5e4dbd823681f0431c9635df5156171e0e9ed5efea8e4b4f
overall_rating 4.666666666666667 6
152db76fa2af981c5e4dbd823681f0431c9635df5156171e0e9ed5efea8e4b4f

This is a companion discussion topic for the original entry at https://www.quaddicted.com/db/canonical/152db76fa2af981c5e4dbd823681f0431c9635df5156171e0e9ed5efea8e4b4f

As an Escher fan this is absolutely a masterpiece. Fun encounters and neat visuals. I’m all for it!

This map should guarantee instant quesiness! Just look at the skybox.
It is one thing admiring Maurits Cornelis Escher… it’s a completely different thing to be inside one of his drawings!
Very well-made map! Simple theme, that perfectly matches the original drawing, a fine set of riddles and traps, near-perfect lighting, monster and secrets placement…i’m happy!
Wow.
Thanks for Your effort, and thanks for sharing!

This is nice to look at, especially if you're an Escher fan (and I am). But in the end, the paradoxical geometry is only decoration: it doesn't make any contribution to how the map plays.

And I'm not all that in love with how it plays, to be honest. The use of different weapons to unlock different areas is nice, but once you actually enter those areas, I found there were just too many instances of the same trick where the gate slams shut behind you and a bunch of monsters warp in. It made it feel less like exploring and more like surviving a series of set-pieces tests. Some people like that, but it's not my favourite kind of map.

299/301 kills (hard), and 3/8 secrets.

beautiful visuals, incredible aesthetic, i love it!! the skybox is just something else. i’m a fan of how different weapons unlock different parts of the map, but the gameplay is perhaps too centered around hordes in a room.

its a large map, got 284/284 kills in 34 minutes but i didn’t find all of the secrets. fun and pretty.

Would go well with endless teleporters fake walking on ceiling and other similar tricks imho.

Awesome map!! Some truly cool encounters in here. The bit with the Shambler made me scream and laugh you so got me.