Forum thread for curseofthegoldenskullkey_repack
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I’ve played this twice now – I think I must have broken down and got it from func_msgboard back when Quaddicted was not getting updated. (BTW., kudos to you guys for getting it humming again!)
Anyway, It’s really solidly constructed, and a lot of fun. I have some quibbles, but they really are only quibbles.
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Every time I fell back down into the central swamp, it felt like a chore to have to schlep all the way back around to the teleporter. It would have been nice to have a shortcut teleporter open up.
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When you’re on the platforms above the central swamp, there are some cloisters visible above you. It’s a shame that you never get to work your way up to there.
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The arena fight felt too easy to me: it sufficed to move out of the way of the initial fiend assault, then run round in big circles for a while. But I’d rather that than it be too hard.
But these pithering points aside, CotGSK is really nice.
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