This is a companion discussion topic for the original entry at https://www.quaddicted.com/db/canonical/1d3bd09e4f0a5acd88e4bfdca0e0486ca86c063456b34fc2661ff00c9187d771
This is a companion discussion topic for the original entry at https://www.quaddicted.com/db/canonical/1d3bd09e4f0a5acd88e4bfdca0e0486ca86c063456b34fc2661ff00c9187d771
Good pacing. Being true to the source material sequence breaking is possible, although going back to complete everything is necessary to get the secret exit - well worth it for the spectacle.
Thanks for the review! Where did you experience sequence breaking out of interest?
Perhaps i’m misremembering, but i recall grabbing the GL and entering the typical ending arena first with a GL jump (taking the long elevator ride - very nice reinterpretation of that ride), then completing most of the “second” unbridged area second, then finally finishing off the “first” area where the bridge leads, before completing the 4 secret keys to the secret exit.
Upon reflection, perhaps “sequence break” is a bad interpretation and rather the paths were deliberately left open to player choice?
Either way, it was a lot of fun. The elevator ride down, the chase, the secrets and key placement, and the secret ending were all delightful.