1e5fb024166dc85c24458cc53424d797f79b0f66bfa572471d4e77940d44cd09

1e5fb024166dc85c24458cc53424d797f79b0f66bfa572471d4e77940d44cd09
overall_rating 3.0 13

Forum thread for azspq1

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Hm, nothing special but a good waste of time. I did not find the second map to be worse.

Unregistered user “etb” posted:

The first map is quite nice, small, and story driven.

As the editor said, I agree the second is not very good. It is a single room and you can shoot down most enemies with impunity; the only surprise is the Spawn secret that can easily kill you.

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I liked the first map.

I like maps where the author tries to go beyond of just creating a map and he tries to put some narrative. There were some issues, but at the very first secret you notice that there has to be an attention to details. Not like the AD map where you have to break some grates to find that it was all an experiment, but fun nonetheless. I like the attempt to make like a quest “kill the three elemental beasts”

The second map was a little dull, more to the serious sam style but without hordes of monsters.

The balance is average.

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The first map has a great atmosphere thanks to both its narrative and its interesting architecture. Would give it a 4/5 as a stand-alone map. The second map is average at best; didn’t really enjoy it, unfortunately.

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