1f34bd4341b7a9aa548ce26ab871443127823d9bb97f65040de6ddbad97872e9

1f34bd4341b7a9aa548ce26ab871443127823d9bb97f65040de6ddbad97872e9
overall_rating 4.508474576271187 59

Forum thread for ant

Unregistered user “Drew” posted:

This is among my favourite maps for Quake. Old school flavour with modern day professional quality. If you don’t like this map, you don’t like Quake.
5/5

An excellent example of all that quake can give to a map, without modding. The architecture and layout are creative and interesting, and even though the textures and theme its all the same, it doesn’t get boring at all, each new room has many things to see and admire. The secrets are fun to find too. The gameplay is good and amount of ammo/armor/health is ok. The thing less interesting in this map is maybe the lack of some sort of variety in how the monsters appears, but even though are all just waiting for you, it doesn’t feel artificial and adds to the gameplay. A must to to play.

A good quality map. It’s very labyrinth-like throughout, but serves quite well to “The Wind Tunnels.” The combat was pretty intense as well; I was running low on ammo through the half of the map, but was still a pretty good experience.

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